After announcing, to many fans’ delight, that he was working on two new projects, Stardew Valley creator Eric Barone warned his followers against too much hype or speculation. His remonstration comes on the tail of bombshell tweets where Barone revealed that he was developing two all-new games, one which will take place in the Stardew Valley world (but won’t be a farming game) and another that would tie into Stardew Valley in a different, as-of-yet unspecified way.
Of course, some expectations are inevitable: Stardew Valley was released in 2016, and the game recently reached 10 million copies sold since launch, an incredible number that surpasses the sales of games like Final Fantasy XV, which came out the same year, a milestone which Barone called “strange and amazing.” It’s an impressive feat for a self-taught, indie developer making games in his bedroom, but the popularity of Stardew Valley also makes sense. Stardew Valley resonated with players looking for a gentle, yet deep, farming simulator with filled with fantastic music and a vast array of different ways to play. The game is now available on everything from Linux computers to iOS, and all major consoles, making it easy to find and pick up for new players.
The popularity of Stardew Valley means fan expectation is inevitable, perhaps best evidenced by the fact that even Tesla vehicles began supporting Stardew Valley in late 2019. Barone’s Twitter account, which is also where he first announced the existence of these new projects, is filled with players giving different opinions on what these new titles should focus on. While followers suggested everything from a Go Kart racing game in the Stardew universe to a Stardew FPS, Barone made it clear he wasn’t interested in revealing too much until the time was right, saying he preferred to make a game naturally.
Players of the gentle and surprisingly mature farming simulator immediately made their excitement and hopeful ideas known, but Barone was quick to reply that he wasn’t interested in creating hype about any new games. “All I ask is please don’t get too hyped at this stage… I’d like to just make whatever game comes naturally to me without too much pressure or expectation,” he wrote in a follow-up tweet. Later, Barone added, “I’m not setting out to make the next indie smash hit, I just want to make another game that I enjoy and am happy with.”
While farming simulators have a built-in audience familiar with the concept and peaceful play style, a different kind of game – even in the Stardew Valley world – would bring with it more risks. The good news is that fans seem on board with pretty much anything, although a Stardew FPS game is probably unlikely, and shipwreck imitators of Stardew Valley have already been attempted. However, several people did raise the possibility of a beta test, which would be an interesting choice for the indie developer if he wanted to employ additional quality control. There’s certainly a lot of people out there who would love to play the beta of a Stardew Valley sequel, no matter what type of game it turns out to be, so those players should be sure to keep an eye on ConcernedApe’s Twitter feed for any updates.
Source: Twitter
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